Pamali: Indonesian Folklore Horror Video Game (Relaunched!)

A project in Bandung, Indonesia by StoryTale Studios
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Funding Successful

Through Pamali’s dynamic horror engine, everyone has a unique take on Indonesian taboos and culture that shapes the horror itself.
Backers: 161
Average Pledge Per Backer: £31

Funded: £5,017 of £4,700
Dates: Jul 31st -> Aug 30th (30 days)
Project By: StoryTale Studios
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£5,017

current pledge level
Last Updated: August 30 @ 06:01 -0400 GMT

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funding period ended

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Latest News

Thank you for the journey!

August 30th - via: kickstarter.com
We’re funded! Congratulations and thank you for everyone! We’ve accumulated £5,016 from 161 awesome backers! That’s £316 more than the goal, so you guys rock! For a small indie studio such as StoryTale Studios, this is a whopping success!... (Read More)

Devlog #7 - What is 'Pamali'?

August 24th - via: kickstarter.com
Hello there!We realized that we haven’t properly explained the meaning our big title “Pamali”. Our creative content director, Aulia, explains its meaning and how it relates to the horror experience we want to achieve in our game. Read her full... (Read More)

Goal reached!! Pamali is 100% funded!

August 16th - via: kickstarter.com
We’ve just reached 100% today!! We are very grateful to each and every one of you especially to our beloved backers, but also to those who helped in sharing our project, giving us feedbacks, and making a video on our demo. With your help we will... (Read More)

Devlog #6 - Implementing Sompral Value on Pamali

August 15th - via: kickstarter.com
Have you ever heard the word 'sompral' before? Our creative content director, Aulia, explains what is sompral and how essential it is for Pamali. Read her full devlog post here: Devlog #6 - Implementing Sompral Value on Pamali You could also check... (Read More)

Devlog #5 - Enhancing the Object Interaction System

August 8th - via: kickstarter.com
Good day, everyone! Our latest devlog is up! Andre, our Technical Director, gives out his experience and shares how the new speech system in Pamali. Check out the newly implemented system to the development of the Indonesian Folklore Horror game.... (Read More)

Devlog #4 - The Start of the New Folklore: Developing Level for The Tied Corpse

August 3rd - via: kickstarter.com
Our latest devlog post is up!Chandrika, our art director, shares her experience on the development of the level of the second folklore: The Tied Corpse. Take a peek on the early stages of our authentic Indonesian cemetery setting. Read her full... (Read More)

First day completed and we are amazed!

August 1st - via: kickstarter.com
 In just 24 hours we’ve raised 30% of the total. It amazes us as it took more than a week to raise the same amount of money in our previous campaign. We’re incredibly thankful, glad, and so happy. Thank you all so much! For the previous... (Read More)

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